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Cyclone in  and .

Cyclone in Dissidia Final Fantasy and Dissidia 012 Final Fantasy.

Cyclone (竜巻(たつまき), Tatsumaki? or サイクロン, Saikuron?), also known as Whirlwind, Twister, Tornado, and Storm, is a recurring ability in the Final Fantasy series. Usually exclusive to enemies, it deals wind-elemental or non-elemental damage (in games that lack the wind element).

Appearances

Final Fantasy

Cyclone is an enemy ability used by Chaos and, in the Dawn of Souls and 20th Anniversary versions, by Barbariccia. It inflicts heavy non-elemental damage to the party, with a spell power of 64 and spell accuracy bonus of +32.

Final Fantasy II

Cyclone XIII is an enemy ability exclusive to the Abyss Worm, and inflicts 65-250 non-elemental damage to the entire party. The party can use this ability through the Wind Flute.

Final Fantasy III

Cyclone (竜巻, Tatsumaki?) is a Terrain skill used in the sky terrain. It deals Wind damage to one enemy.

A different Cyclone (サイクロン, Saikuron?) is Leviathan's black magic effect in the 3D and Pixel Remaster remakes, which deals intense wind-elemental damage to all enemies.

Final Fantasy IV

Whirlwind is an enemy ability used by Storm Dragon and Sand Worm. It deals minor non-elemental damage to the party.

In the 3D version, Whirlwind is an Augment ability found in the crystal room of the Lodestone Cavern after defeating Barbariccia. It costs 60 MP to use and inflicts Wind damage to the target, as well as making the target weak to Fire-elemental attacks.

Final Fantasy IV -Interlude-

Whirlwind is a monster spell. It functions the same way as it did in the original. It is used by Sand Worms.

Final Fantasy IV: The After Years

Whirlwind is an enemy ability used by the Sand Worm and Belphegor that deals lesser damage to all characters.

Final Fantasy V

Pixel Remaster.

Pixel Remaster.

Twister is a Gaia skill used randomly in plains, towers, the Void, Drakenvale, North Mountain, Fire-Powered Ship, Big Bridge, or Interdimensional Rift. It reduces the target's HP to a single digit.

Final Fantasy IX

Whirlwind is an attack used by Ark that inflicts Wind-elemental damage and Float on the party. Despite appearances, Float status does not make one weak to Wind damage, and so Float effectively does nothing in this battle.

Final Fantasy XI

Cyclone is a dagger weapon skill that delivers an area attack that deals wind elemental damage. Damage varies with TP. It provides the modifiers DEX: 40% and INT: 40%. It can skillchain into Detonation and Impaction. It requires a skill level of 125.

Final Fantasy XII

Cyclone is an enemy ability used by Yiazmat. It deals wind-elemental physical damage and has a chance to inflict Sap on the party.

In the Zodiac versions, since its damage is physical in nature, the party can reduce the damage it deals by lowering Yiazmat's attack through Wither.

Final Fantasy XII: Revenant Wings

Cyclone is used by Yiazmat. It deals non-elemental magic damage to all surrounding foes.

Final Fantasy XIII

Cyclone is an enemy support ability that is used to prepare Aeroga. It is used by the Vespid Soldier.

Final Fantasy XIV

Cyclone is an enemy ability used by the Spiny Plumes that appear in The Howling Eye (Extreme) The Howling Eye (Extreme). It inflicts wind damage and a single stack of Thermal Low Thermal Low on a single target. Thermal Low inflicts damage over time, and if it reaches three stacks the Spiny Plume will cast Super Cyclone (スーパーサイクロン, Sūpā Saikuron?), dealing severe wind damage to the entire party.

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A King's Tale: Final Fantasy XV

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Final Fantasy Crystal Chronicles: My Life as a Darklord

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Final Fantasy Mystic Quest

Tornado is an enemy ability that deals Wind-elemental damage to both party members, it has an attack power of 80.

The Final Fantasy Legend

Tornado is an ability that has three uses and has an attack power of 4 which damages all enemies, the damage formula is base on Mana. It is used by Ten-Gu, Garuda, Rock, Fireman, Ki-Rin, Nike, Susano-O, GigaWorm, Byak-Ko2, and Su-Zaku2.

Final Fantasy Legend II

Tornado is a magical attack that has five uses, it also increases a Robot's HP by 9. The damage formula for Tornado is the user's Mana x8. This ability target's all enemies. This attack can be used by Arachne, Byak-Ko, FengLung, Garuda, GigaWorm, Kirin, Mazin, Nike, Roc, Su-Zaku, Susano-O, Sylph, Ten-Gu, Fenrir, Magnate, Minion, OdinCrow, and TianLung.

Final Fantasy Legend III

Storm is a Tornado elemental attack that damages one enemy or enemy group. Typhoon, Wyrm Kid, Tempest, Nix, WaterHag, and Sol can use this attack.

Dissidia Final Fantasy (2008)

Cyclone is an HP attack for Garland, learned at level 37. It creates two large funnels of wind that reflect attacks and slowly move towards the opponent before dispersing. The Emperor ends his EX Burst with Cyclone if the player fails to get all five button commands correct. The attack surrounds him in a funnel of wind and draws the opponent into it to hit several times.

Dissidia 012 Final Fantasy

Wind!

Kain using Cyclone

Garland's Cyclone (たつまき) requires 30 CP to equip, and The Emperor's Cyclone (たつまき) is identical to the original Dissidia.

A new version of Cyclone (サイクロン) is used by Kain, which is a ground and aerial physical Bravery attack, both of which requires 30 CP to equip (15 when mastered), 90 AP to master, and has Ranged Low priority. The ground version is learned by default, while the aerial one is learned at level 27. Kain spins his lance to conjure up a spiral of wind that, when it hits the opponent, will launch them upwards into the air.

Dissidia Final Fantasy NT

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Dissidia Final Fantasy Opera Omnia

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Pictlogica Final Fantasy

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Final Fantasy Airborne Brigade

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Final Fantasy All the Bravest

Cyclone is the enemy ability that is used by Chaos during battle.

Final Fantasy Record Keeper

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Final Fantasy Brave Exvius

Fiend of Wind - Cyclone is an ability learned by Immortal Knight Garland at level 43 (5★). It costs 48 MP to use and deals 9 hits of Wind physical damage with a modifier of 3.6x and a 30% chance to inflict Confuse to all enemies. In addition, it Earth resistance by 70% for 3 turns to all allies. It uses the Tornado chaining family.

Cyclone (FFIII) is the Limit Burst for Evoker. When at max rarity and fully powered, it deals 27 hits of Wind Evoke damage with a modifier of 90/0x, reduces rod and staff resistance by 30% for 3 turns, reduces Wind resistance by 135% for 3 turns, and reduces DEF/SPR by 80% for 3 turns to all enemies. It uses the Bolting Strike (Walk) chaining family.

Fierce Wind is the Limit Burst for Emperor. At max rarity and fully powered, it deals 7 hits of Wind magic damage with a modifier of 13.5x and reduces all elemental resistances by 60% for 3 turns to all enemies.

Mobius Final Fantasy

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Stranger of Paradise Final Fantasy Origin

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Final Fantasy Trading Card Game

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Gallery

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Etymology

In meteorology, a cyclone is an area of closed, circular fluid motion rotating in the same direction as the Earth.