finalfantasy

Total Eclipse is a Gladiator Gladiator and Paladin Paladin weaponskill from Final Fantasy XIV that deals damage to all nearby enemies. Branden uses an alternate version called Sunshadow (サンシャドウ, Sanshadou?).

Mechanics

PvE version
Effects
  • Deals unaspected physical damage to to all nearby enemies
  • Activates the global cooldown
Combo
  • Total Eclipse Total EclipseProminence Prominence
  • Combo actions have increased effects when used in the correct sequence
  • Combo will reset after completing the combo, after 15 seconds, or upon using certain actions
Interactions
Formulae Base damage formula:

Recast time formula:

Use

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Patch history

Version Changes
Stormblood Added with 110 potency and 110 TP cost.
Had a 12 second combo window.
Shadowbringers TP cost was removed.
Now acquired by the Gladiator Gladiator class.
Now acquired at level 6 (previously level 46).
Potency was increased from 110 to 120.
Endwalker Potency changed from 120 to 100.
Patch 7.01 The additional effect "Increased enmity" has been added.
Patch 7.2 Potency has been increased from 100 to 120.
Old PvP icon.

Old PvP icon.

PvP patch history
Version Changes
Patch 5.1 Added with a potency of 600 as the first step of the Prominence Combo Prominence Combo action.
Grants 5 units of Oath Gauge
Patch 6.1 Removed.

Etymology

An eclipse is an astronomical event that occurs when an astronomical object is temporarily obscured, either by passing into the shadow of another body or by having another body pass between it and the viewer.