finalfantasy
Cloud's Buster Sword.
Cloud's Buster Sword.

This is a list of weapons in Final Fantasy VII Rebirth. They are listed in the order they appear in the menu if sorted by type.

Weapons in Final Fantasy VII Rebirth boost the Attack Power Attack Power and Magic Attack Magic Attack of the user when equipped, have a number of materia slots, and an associated weapon ability that the party member can use while equipping it, and learn permanently. New to Final Fantasy VII Rebirth are weapon skills, of which a certain number of weapon skills are unlocked.

Weapons are upgraded by gaining SP. Unlike with folios, where SP is spent on unlocking skill cores, SP for weapons is additive and obtaining enough SP will upgrade the weapon. This will improve the weapon's stat boosts, unlock a new weapon skill, and possibly unlock more materia slots and an additional weapon skill slot. Fully leveled up, all weapons will have the same number of materia slots, but their growth before this point differs.

Rebirth differs from the weapons in Final Fantasy VII Remake, in which each weapon had different unlockable abilities. The weapon upgrade system in Rebirth has been split between the folios, which apply to the party member not the weapon equipped, and the weapon skills. This means the weapons still have variance, but alter to the playstyle of the party member less than they did in Remake.

Abilities

Weapon abilities

Each weapon in Final Fantasy VII Rebirth has an ability attached that can be used while the weapon is equipped. Using this weapon ability repeatedly increases its proficiency, and once maxed, the party member learns the ability permanently, and can use it regardless of their equipped weapon.

Weapon skills

Weapons have a certain number of skill slots to which a weapon skill can be assigned. These come in different forms, noted by their color:

As a weapon levels up, it will gain new weapon skills, and increase its number of weapon skill slots, up to a maximum of four.

Upgrading

Weapons are upgraded by earning SP. Unlike SP spent on folios, this SP is additive, and simply earning it will put points towards the weapon's next level up.

SP is earned in a variety of ways. The most basic way to earn SP is through increasing the party member's level, which will gain that party member 5 SP. The remaining SP available are earned by finding manuscripts.

Manuscripts are earned typically in Odd Jobs, or bought in moogle emporiums. More manuscripts are obtained upon defeating bosses when replaying the game in hard mode, meaning completing the game in hard mode is a requirement to fully unlock all cores in a party member's folio.

List of weapons

Userbox ff7-cloud
Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete and require the where to obtain entries to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.

Cloud's broadswords

Weapon Attack Power Attack Power Magic Attack Magic Attack Initial materia slots Ability Obtained
Min Max Min Max
Buster Sword Buster Sword 22 126 22 126 Linked slot Focused Thrust Default
Sleek Saber Sleek Saber 32 145 24 107 Single slot ×3 Firebolt Blade Grasslands (Chapter 2)
Rune Blade Rune Blade 19 63 56 189 Linked slot ×2 Disorder Junon (Chapter 4)
Umbral Blade Umbral Blade 41 113 41 113 Linked slot Single slot ×3 Prime Mode Dustbowl (Chapter 8)
Crystal Sword Crystal Sword 54 107 74 145 Single slot ×2 Infinity's End Gongaga Reactor (Chapter 9)
Igneous Saber Igneous Saber 116 189 39 63 Single slot ×6 Blade Burst Mt. Nibel (Chapter 11)
Slipstream Saber Slipstream Saber 86 120 99 139 Linked slot ×3 Counterstance Temple of the Ancients (Chapter 13)

Barret's gun-arms

Weapon Attack Power Attack Power Magic Attack Magic Attack Initial materia slots Ability Obtained
Min Max Min Max
Gatling Gun Gatling Gun 19 107 19 107 Single slot Focused Shot Default
Hi-Caliber Rifle Hi-Caliber Rifle 38 161 13 54 Linked slot Single slot Bonus Round Grasslands (Chapter 2)
Barrage Blaster Barrage Blaster 40 112 36 102 Single slot x4 Lifesaver Coal Mines (Chapter 7)
Vulcan Cannon Vulcan Cannon 42 91 57 123 Linked slot x2 Charging Uppercut Corel Desert (Chapter 8)
Fafnir Rifle Fafnir Rifle 38 75 73 145 Single slot x5 Point Blank Gongaga Region, reward from "The Pursuit of Perfection" (Chapter 9)
Calamitous Bazooka Calamitous Bazooka 72 118 59 96 Single slot x6 Smackdown Cave of the Gi (Chapter 10)
Battle Cry Battle Cry 88 123 65 91 Linked slot x2 Single slot x2 Turbulent Spirit Temple of the Ancients (Chapter 13)

Aerith's staves

Weapon Attack Power Attack Power Magic Attack Magic Attack Initial materia slots Ability Obtained
Min Max Min Max
Guard Stick Guard Stick 18 101 26 151 Single slot x2 Arcane Ward Default
Timeless Rod Timeless Rod 20 91 37 166 Linked slot x1 Single slot x1 Chrono Aegis Bill's Ranch (Chapter 2)
Empress's Scepter Empress's Scepter 43 121 38 106 Single slot x4 Radiant Ward Under Junon (Chapter 4)
Wizard's Rod Wizard's Rod 31 86 46 129 Linked slot x2 Single slot x1 Lustrous Shield Mt. Corel (Chapter 7)
Ceremonial Staff Ceremonial Staff 56 111 92 181 Single slot x2 ATB Ward Village of the Gi (Chapter 10)
Plumose Rod Plumose Rod 49 71 143 204 Linked slot x1 Single slot x4 Ray of Judgement Shinra Manor (Chapter 12)
Gambanteinn Gambanteinn 58 81 86 121 Linked slot x2 Single slot x2 Noble Sacrifice Temple of the Ancients (Chapter 13)

Red XIII's collars

Weapon Attack Power Attack Power Magic Attack Magic Attack Initial materia slots Ability Obtained
Min Max Min Max
Mythril Collar Mythril Collar 24 97 20 113 Linked slot x1 Single slot x1 Stardust Ray Default
Renegade's Collar Renegade's Collar 40 166 22 113 Single slot x2 Crescent Claw Mythril Mine (Chapter 3)
Silver Collar Silver Collar 45 125 45 125 Linked slot x1 Single slot x2 Chilling Roar "The Runaway Chocobo", Junon Region (Chapter 4)
Amethyst Collar Amethyst Collar 35 97 55 153 Linked slot x2 Supernal Fervor Coal Mines (Chapter 7)
Golden Collar Golden Collar 106 208 29 57 Linked slot x1 Single slot x3 Watcher's Respite Gongaga Reactor (Chapter 9)
Mystic Collar Mystic Collar 97 159 59 96 Single slot x6 Watcher's Spirit Cave of the Gi (Chapter 10)
Brísingamen Brísingamen 79 111 97 136 Linked slot x2 Single slot x2 Reaper Touch Temple of the Ancients (Chapter 13)

Yuffie's shuriken

Weapon Attack Power Attack Power Magic Attack Magic Attack Initial materia slots Ability Obtained
Min Max Min Max
4-Point Shuriken 4-Point Shuriken 39 117 39 117 Linked slot Single slot Elemental Ninjutsu Default
Savage Dagger Savage Dagger 33 96 45 130 Linked slot Blindside Default
Twin Viper Twin Viper 49 130 36 96 Single slot Windstorm Mt. Corel (Chapter 7)
Bird of Prey Bird of Prey 59 125 49 102 Linked slot Single slot x2 Doppelgänger Gongaga (Chapter 9)
Crescent Sickle Crescent Sickle 46 79 89 153 Linked slot x2 Single slot Shooting Star Glide de Chocobo award in Cosmo Canyon Region (Chapter 10)
Crystalline Cross Crystalline Cross 119 170 40 57 Linked slot Single slot x4 Banishment Gold Saucer (Chapter 12)
Fuma Shuriken Fuma Shuriken 77 108 77 108 Linked slot x3 Purification Temple of the Ancients (Chapter 13)

Cait Sith's megaphones

Weapon Attack Power Attack Power Magic Attack Magic Attack Initial materia slots Ability Obtained
Min Max Min Max
Yellow Megaphone Yellow Megaphone 62 145 46 107 Linked slot Single slot x2 Roll o' the Dice Default
Iron Megaphone Iron Megaphone 53 123 53 123 Single slot x2 Fortune Telling Default
Red Megaphone Red Megaphone 76 159 46 96 Moogle Kaboom Gongaga Region (Chapter 9)
Resounding Megaphone Resounding Megaphone 101 174 53 91 Linked slot Single slot x2 Moogle Mine Gongaga Region (Chapter 9)
Crystal Megaphone Crystal Megaphone 73 130 66 118 Single slot x5 Moogle Magic Cosmo Observatory, Cosmo Canyon (Chapter 10)
Golden Megaphone Golden Megaphone 60 101 86 145 Single slot x6 Moogle Knuckle Shinra Manor (Chapter 11)
Gjallarhorn Gjallarhorn 136 217 34 54 Linked slot x3 Lady Luck Chocobo Sage's manor (trade 45 chocograss), Nibel Region (Chapter 12)

Behind the scenes

Icons exist in data for both Cid Highwind and Vincent Valentine's spears and guns respectively, despite them not being playable. Icons also exist for Zack and Sephiroth's broadswords and katana, respectively.