finalfantasy
Summon (Tactics) | Final Fantasy Wiki | Fandom
Final Fantasy Wiki
Advertisement

Summoner job command. Calls forth espers from the highest realms of the spirit world.

Description
The summon command in Final Fantasy Tactics: The Ivalice Chronicles.

The summon command in Final Fantasy Tactics: The Ivalice Chronicles.

Summon (召喚魔法, Shōkan Mahō?, lit. Summon Magic) is an action ability in Final Fantasy Tactics usable by the Summoner job that allows the summoning of espers to aid allies in battle or deal massive amounts of damage. The summon abilities are characteristic for ignoring targets' Magick Evasion (with the exception of Carbuncle, Sylph, and Lich), larger effect area, and distinguishing between friend and foe, so the defensive abilities will only help the allies and offensive abilities will only hit the enemies. In exchange for the convenience, the MP cost and casting time are higher than other magick abilities.

Abilities[]

Name
(PS name)
MP Cost (TIC) Range Effect Speed (TIC) JP Needed
Moogle
(Mogri)
8 4 3 34 110
Moogle Charm Summons Moogle to cast Moogle Charm, which soothes injuries with a purifying breeze, restoring a small amount of HP to distant allies.
PS & TIC Quote: "Kupo! Round and round you go! Moogle!"
Shiva 24 4 3 25 200
Glacial Shards Summons Shiva to unleash Diamond Dust, which punishes with a frigid breath, dealing ice damage to distant foes.
Element: Ice.
PS Quote: "Wind, fade to silence and light, give us power! Shiva!"
TIC Quote: "When wind fades amid silent light, rise up and become our might! Shiva!"
Ramuh 24 4 3 25 200
Judgment Bolt Summons Ramuh to unleash Judgment Bolt, which rains down bolts of lightning, dealing lightning damage to distant foes.
Element: Lightning.
PS Quote: "Master of creation, impart thy help! Ramuh!"
TIC Quote: "Wizened lord, upon you we call, let your scouring judgment fall! Ramuh!"
Ifrit 24 4 3 25 200
Infernal Blaze Summons Ifrit to unleash Hellfire, which scorches the battlefield, dealing fire damage to distant foes.
Element: Fire.
PS Quote: "King of flames, burn into cinders! Ifrit!"
TIC Quote: With creation's flame unleash your wrath, reduce all to cinder and ash! Ifrit!"
Titan 30 4 3 20 220
Gaia's Wrath Summons Titan to unleash Gaia's Wrath, which levels the land with a mighty blow, dealing earth damage to distant foes.
Element: Earth.
PS Quote: "Bear down with land energy! Titan!"
TIC Quote: Ruler of earth, your strength untold, lay my enemies low! Titan!"
Golem 40 All allies 34 500
Earthen Wall Summons Golem to invoke Earthen Wall, which makes all allies immune to physical damage up to an amount equal to the summoner's maximum HP. Certain attacks ignore Earthen Wall.
PS Quote: "Earth-minded soul, protect us! Golem!"
Carbuncle
(Carbunkle)
30 4 3 25 350
Ruby Light Summons Carbuncle to invoke Ruby Light, which grants Reflect to distant allies.
Effect: Reflect.
PS Quote: "Impart light to fight our holy war! Carbunkle!"
Bahamut 60 4 4 10 (15) 1600
Megaflare Summons Bahamut to unleash Megaflare, a fearsome breath attack that devastates distant foes.
PS Quote: "Scorch with dragon flame! Bahamut!"
TIC Quote: Night-wing'd wyrm, our fury join, your searing starfire unleash! Bahamut!"
Odin 50 4 4 12 (17) 900
Zantetsuken (TIC) / Obliteration (PS). Summons Odin to perform Zantetsuken, a sword attack that cleaves through distant foes.
PS Quote: "Slash away with the Land's fury! Odin!"
Leviathan 48 4 4 12 (17) 850/860
Tidal Wave Summons Leviathan to unleash Tsunami, which engulfs the battlefield in a massive tidal wave, dealing water damage to distant foes.
Element: Water.
PS Quote: "Sea fang, attack with water's power! Leviathan!"
Salamander 48 4 3 12 (17) 820/860
Wyrmfire Summons Salamander to unleash Wyrmfire, which scorches the battlefield with savage flames, dealing fire damage to distant foes.
Element: Fire.
PS Quote: "Evil flames, entrust your power to us! Salamander!"
Sylph
(Silf)
26 4 3 20 (25) 400
Whispering Wind Summons Sylph to invoke Whispering Wind, which employs the lingering life force of windswept leaves, inflicting Silence on distant foes.
Effect: Silence.
PS Quote: "Show us to put our lives back on track! Silf!"
Faerie
(Fairy)
28 4 3 25 460/400
Fey Light Summons Faerie to invoke Fey Light, which bathes the battlefield in warming rays, restoring a moderate amount of HP to distant allies.
PS Quote: "Shiny crystal light, energize! Fairy!"
TIC Quote: "Slivers of sun through crystal's gaze, shine upon gossamer wings! Faerie!"
Lich
(Rich)
40 (50) 4 3 12 (10) 600
Descending Darkness Summons Lich to unleash Descending Darkness, an attack born of shadow, dealing dark damage that reduces the HP of distant foes by a large proportion of their maximum.
Element: Dark.
PS Quote: "Death song, death door, death river awaiting! Rich!"
Cyclops 62 4 3 12 (17) 1000
Climactic Fear Summons Cyclops to unleash Climactic Fear, which smites distant foes with forceful blows that rend the battlefield asunder.
PS Quote: "Scatter frozen blades of air! Clops!"
Zodiark
(Zodiac)
99 4 4 10
Final Eclipse (TIC) / Darkening Cloud (WotL/PS1) Summons Zodiark to unleash Final Eclipse, which smites distant foes with radiant beams of focused starlight.
PS Quote: "Attack by the Master of commandments! Zodiac!"
TIC Quote: "O Keeper of Precepts, power absolute, assert creation's truth! Zodiark!"
Note: Must be cast on the summoner for them to learn it (by casting it on an enemy summoner and learning it from their crystal)
Before being unlocked, the ability is ??? and reads: This is a special ability that can only be learned when an enemy unit uses it on one of your allies.

Gallery[]

Etymology[]

Evocation is the act of calling upon or summoning a spirit, demon, god or other supernatural agent, in the western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mind-altering substances with and without uttered word formulas.

Advertisement