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Critical: Quicken, also known as Critical: Quick and Last Quicken, is a recurring support ability in the Final Fantasy series. It typically gives the user an immediate extra turn once their HP falls below a certain threshold and they enter critical HP status.

Appearances

Final Fantasy Tactics

Critical: Quick is an ability learned by time mages. The user gains an immediate turn when they become critically wounded. It requires 800 JP (700 in the original version). Critical: Quick is a component of "The Quickening" exploit.

Final Fantasy Tactics Advance

Take turn immediately if severely wounded.

Description

Last Quicken is an ability exclusive to Time Mages. It allows the user to take a turn immediately if severely wounded. It is learned from the Lordly Robe for 300 AP.

Final Fantasy Tactics A2: Grimoire of the Rift

Critical: Quicken is an ability exclusive to Time Mages. It allows the user to act next when they become HP Critical. It is learned from the Magus Robe for 450 AP.