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Final Fantasy VII Ever Crisis abilities | Final Fantasy Wiki | Fandom
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The following is a list of abilities found in Final Fantasy VII Ever Crisis.

C. abilities[]

Short for Command abilities. These can be used by consuming the ATB Gauge during battle. They can be found on weapons, materia, or gear.

U. C. abilities[]

Short for Ultimate Command abilities. These can be used with ultimate weapons. They do not consume ATB, but there is a limited number of usages in a single battle.

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O. abilities[]

Short for Overspeed abilities. These provide temporary stat boosts for the user based on their role.

L. abilities[]

Short for Limit abilities. These consist of Limit Breaks, Summon Abilities, and Enemy Abilities.

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R. abilities[]

Short for Reinforcement abilities. These are passive abilities associated with equipment which strengthen the wearer. Each instance of the ability is worth a certain amount of points. With more points, a character can reach a higher level threshold for the R. Ability, producing a greater effect.

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S. abilities[]

Short for Support abilities. These are passive abilities that come from the main weapon a character has equipped, and affect that character's equipped materia.

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M. abilities[]

Short for Memoria abilities. These are attached to memoria and work similarly to R. abilities. However, even if it provides the same effect as a character's R. ability, the points for M. and R. abilities are counted separately and don't add together.

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