
Relm:
I couldn't miss the chance to practice my drawing!
This article is in need of a few pictures. Perhaps you can help by uploading a picture of the cards.

Cloud:
I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete and require the World Destroyer, Gilgamesh and Wild Oats entries to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
Below is a list of the cards used in Pop-up Duels in Final Fantasy Fables: Chocobo Tales and Final Fantasy Fables: Chocobo's Dungeon.
List of cards[]
| Ability | Rarity | Summon | Color | Red Zone | Green Zone | Blue Zone | Yellow Zone |
|---|---|---|---|---|---|---|---|
| 001 Fireblast |
★ | Ifrit | Red | Attack | Defend | None | None |
| Deal 3 damage. | |||||||
| 002 Fireblast+ |
★★★ | Ifrit | Red | Attack | None | None | None |
| Deal 3 damage. <Rebound> If your HP is 5 or less, strength is doubled. | |||||||
| 003 Flame Ward |
★ | Ifrit | Red | None | Defend | None | Defend |
| <Color Boost> Deal 3 damage if opponent's card is (green). | |||||||
| 004 Scorched Earth |
★★ | Ifrit | Red | Attack | Defend | None | None |
| Deal 2 damage. <CP Crush> Destroy 3 of opponent's *green crystals. | |||||||
| 005 Forest Fire |
★★★ | Ifrit | Red | Attack | Defend | None | None |
| <Crystal Ability> CP: *red *green Deal 3 damage for each (green) in opponent's CP gauge. | |||||||
| 006 Hellfire |
★★★ | Ifrit | Red | Attack | None | None | Defend |
| <Crystal Ability> CP: **red **yellow Deals 7 damage. <Burn> Opponent takes double damage from (red) next round. | |||||||
| 007 Fiery Tango |
★ | Bomb | Red | Attack | Defend | None | None |
| Deals 2 damage. <Burn> Opponent takes double damage from (red) next round. | |||||||
| 008 Delta Guard |
★ | Bomb | Red | Defend | Defend | None | Defend |
| <Burn> Opponent takes double damage from (red) next round. | |||||||
| 009 Self-Destruct |
★ | Bomb | Red | Defend | Defend | None | None |
| <Risky Move> Deal 2 damage for each *red in your opponent's CP gauge. You receive 1 damage for each *red in your CP gauge. | |||||||
010 Self-Destruct+
|
★★★ | Bomb | Red | Defend | None | None | None |
| <Risky Move> Deal 3 damage for each *red in your opponent's CP gauge. You receive 1 damage for each *red in your CP gauge. | |||||||
| 011 Explode |
★ | Bomb | Red | Attack | None | None | None |
| <Crystal Ability> CP: ***red Deal 6 damage. <CP Crush> Destroy all of opponent's *red crystals. | |||||||
| 012 Explode+ |
★★★ | Bomb | Red | Attack | None | None | None |
| <Crystal Ability> CP: ****red Deal 8 damage. <CP Crush> Destroy all of opponent's *red,*green,*blue,*yellow crystals. | |||||||
013 Tail
|
★ | Lamia | Red | Defend | Defend | None | None |
| Deal 1 damage. <CP Crush> Destroy 2 CP of the same color as opponent's card. | |||||||
014 Song
|
★★★ | Lamia | Red | Attack | None | None | None |
| Deal 3 damage. <Silence> Opponent cannot use crystal abilities until the end of the next round. | |||||||
015 Maiden's Kiss
|
★ | Lamia | Red | Attack | Defend | None | None |
| <Crystal Ability> CP: *red *blue Deal 3 damage. <Silence> Restore 4 HP. | |||||||
016 Maiden's Kiss+
|
★★★ | Lamia | Red | Attack | Defend | None | None |
| <Crystal Ability> CP: *red *blue Deal 4 damage. <Burn> Opponent takes double damage from (red) next round. | |||||||
017 Entice
|
★★ | Lamia | Red | None | Defend | None | Defend |
| Deal 2 damage. <CP Drain> Steal 3 of opponent's *red and charge your CP gauge. | |||||||
018 Entice+
|
★★★ | Lamia | Red | None | Defend | None | Defend |
| Deal 3 damage. <CP Crush> Destroy 5 CP of the same color as opponent's card. | |||||||
019 Fire Strike
|
★ | Phoenix | Red | Attack | Defend | None | None |
| <Zone Boost> Deal 2 damage for each guard zone on opponent's card. | |||||||
020 Blazing Barrier
|
★ | Phoenix | Red | None | Defend | Defend | None |
| Deal 2 damage. <Protect> Damage received until the end of the next round is halved. | |||||||
| 021 Undying Spirit |
★★ | Phoenix | Red | Attack | Defend | None | None |
| Deal 3 damage. <Recover> Restore 2 HP for each *red in your CP gauge. | |||||||
022 Undying Spirit+
|
★★★ | Phoenix | Red | Attack | None | None | None |
| Deal 3 damage. <Recover> Restore 3 HP for each *red in your CP gauge. | |||||||
023 Flames of Rebirth
|
★★★ | Phoenix | Red | Attack | Defend | None | None |
| Deal 3 damage. <CP Boost> Add 3 CP of the same color as opponent's card to your CP gauge. | |||||||
024 Flames of Rebirth+
|
★★★ | Phoenix | Red | Attack | Defend | None | None |
| Deal 3 damage. <CP Boost> All crystals in your CP gauge become *red. | |||||||
| 025 Turtle Power |
★ | Adamantoise | Green | Defend | Defend | Defend | Defend |
| 026 Turtle Power+ |
★★★ | Adamantoise | Green | Defend | Defend | Defend | Defend |
| <Color Blast> Deal 4 damage if opponent's card is (green) | |||||||
| 027 Miraculous Shell |
★ | Adamantoise | Green | None | Defend | Defend | Defend |
| <Crystal Ability> CP: *green *yellow Deal 3 damage. | |||||||
| 028 Miraculous Shell+ |
★★★ | Adamantoise | Green | None | Defend | Defend | Defend |
| <Crystal Ability> CP: *green *yellow Deal 2 damage. <Poison> Opponent takes double damage from (green) next round. | |||||||
| 029 Slowspell |
★ | Adamantoise | Green | None | Attack | Defend | Defend |
| Deal 3 damage. <Slow> Opponent will attack last next turn. | |||||||
| 030 Mighty Guard |
★ | Adamantoise | Green | None | Defend | Defend | Defend |
| <Crystal Ability> CP: **green <Protect> Damage received until the end of the next round is halved. | |||||||
031 Spinning Needle
|
★ | Cactuar | Green | None | Attack | None | None |
| Deal 3 damage. <Haste> You will attack first next turn. | |||||||
032 Ambush
|
★ | Cactuar | Green | None | None | None | Defend |
| Deal 3 damage. <CP Crush> Destroy 2 of opponent's *blue crystals. | |||||||
| 033 Poison Barb |
★★★ | Cactuar | Green | None | Attack | None | None |
| Deal 3 damage. <Poison> Opponent takes double damage from (green) next round. | |||||||
034 Photosynthesis
|
★ | Cactuar | Green | None | Defend | Defend | Defend |
| <Crystal Ability> CP: **red *yellow <Recover> Restore 2 HP for each *yellow in opponent's CP gauge. | |||||||
035 1000 Needles
|
★ | Cactuar | Green | None | Attack | None | None |
| <Crystal Ability> CP: **green Deal 5 damage. | |||||||
| 036 1000 Needles+ |
★★★ | Cactuar | Green | None | Attack | None | None |
| <Crystal Ability> CP: ***green Deal 6 damage. <Poison> Opponent takes double damage from (green) next round. | |||||||
| 037 Rush |
★ | Unicorn | Green | None | Attack | None | None |
| Deal 3 damage. <Silence> Opponent cannot use crystal abilities until the end of the next round. | |||||||
| 038 Healing Kick |
★ | Unicorn | Green | None | Attack | None | Defend |
| Deal 2 damage. <Refresh> Remove status ailments. | |||||||
| 039 Fountainhead |
★★ | Unicorn | Green | None | Defend | Defend | None |
| <Crystal Ability> CP: **green <CP Boost> All crystals in your CP gauge become *green. | |||||||
040 Fountainhead+
|
★★★ | Unicorn | Green | None | Defend | Defend | None |
| <Crystal Ability> CP: ***green <CP Boost> All crystals in opponent's CP gauge become *green. | |||||||
| 041 Gale Strike |
★★ | Unicorn | Green | None | Attack | Defend | None |
| <Zone Boost> Deal 2 damage for each unmarked zone on opponent's card. | |||||||
| 042 Gale Strike+ |
★★★ | Unicorn | Green | None | Attack | None | None |
| <Zone Boost> Deal 4 damage for each guard zone on opponent's card. | |||||||
| 043 Gaia's Wrath |
★ | Titan | Green | None | Attack | None | None |
| <Crystal Ability> CP: **green Deal 4 damage. <Color Boost> Strength is doubled if opponent's card is (green). | |||||||
| 044 Boulder Toss |
★ | Titan | Green | None | Attack | Defend | None |
| Deal 3 damage. <CP Crush> Destroy 2 of opponent's *green crystals. | |||||||
| 045 Earthen Fist |
★ | Titan | Green | None | Attack | None | Defend |
| <Crystal Ability> CP: *green Deal 5 damage. | |||||||
| 046 Earthen Fist+ |
★★★ | Titan | Green | None | Attack | None | Defend |
| <Crystal Ability> CP: **green Deal 7 damage. | |||||||
| 047 Fissure |
★★ | Titan | Green | None | Attack | Defend | None |
| <Crystal Ability> CP: **green *yellow Deal 1 damage for each *green,*yellow in your CP gauge. | |||||||
| 048 Fissure+ |
★★★ | Titan | Green | None | Attack | None | None |
| <Crystal Ability> CP: ***green Deal 4 damage for each unmarked zone on opponent's card. | |||||||
| 049 Chilling Whisper |
★ | Shiva | Blue | None | None | Attack | None |
| Deal 3 damage. <Freeze> Opponent takes double damage from (blue) next round. | |||||||
050 Extinguish
|
★ | Shiva | Blue | Defend | None | Attack | None |
| <Crystal Ability> CP: *blue Deal 3 damage. <CP Crush> Destroy 3 of opponent's *red crystals. | |||||||
051 Extinguish+
|
★★★ | Shiva | Blue | Defend | None | Attack | None |
| <Crystal Ability> CP: **blue Deal 3 damage. <CP Crush> Destroy all of opponent's *red crystals. | |||||||
052 Snow Veil
|
★★ | Shiva | Blue | Defend | None | Attack | None |
| <Color Boost> Deal 4 damage if opponent's card is (red). | |||||||
053 Diamond Dust
|
★★★ | Shiva | Blue | Defend | None | Attack | None |
| <Crystal Ability> CP: ***blue Deal 8 damage. | |||||||
| 054 Heavenly Strike |
★★★ | Shiva | Blue | Defend | None | Attack | None |
| <Crystal Ability> CP: **blue *yellow Deal 3 damage for each *red in opponent's CP gauge. | |||||||
055 Tail Whip
|
★ | Leviathan | Blue | None | None | Attack | None |
| Deal 2 damage. <CP Drain> Steal 3 of opponent's *blue and charge your CP gauge. | |||||||
| 056 Thunder Storm |
★★ | Leviathan | Blue | None | None | None | Attack |
| Deal 2 damage. <CP Crush> Destroy 2 CP of the same color as your opponent's card. | |||||||
057 Geyser
|
★ | Leviathan | Blue | None | Defend | Defend | None |
| <Crystal Ability> CP: **blue <CP Boost> All crystals in your CP gauge become *blue. | |||||||
058 Geyser+![]() JP: |
★★★ | Leviathan | Blue | None | Defend | Defend | None |
| <Crystal Ability> CP: ***blue <CP Boost> All crystals in opponent's CP gauge become *blue. | |||||||
059 Tidal Wave
|
★★★ | Leviathan | Blue | Defend | Defend | Attack | None |
| <Crystal Ability> CP: *green *blue Deal 1 damage for each *green,*blue in opponent's CP gauge. | |||||||
| 060 Tidal Wave+ |
★★★ | Leviathan | Blue | Defend | None | Attack | None |
| <Crystal Ability> CP: *green **blue Deal 2 damage for each *green,*blue in opponent's CP gauge. | |||||||
| 061 Mist Breath |
★ | Mist Dragon | Blue | Defend | None | Attack | None |
| Deal 2 damage. <Silence> Opponent cannot use crystal abilities until the end of the next round. | |||||||
062 Billowing Mist
|
★ | Mist Dragon | Blue | Defend | None | Defend | None |
| <Recover> Restore 2 HP for each *blue in your CP gauge. | |||||||
063 Aqua Breath
|
★ | Mist Dragon | Blue | None | None | Attack | None |
| <Crystal Ability> CP: **blue Deal 3 damage. <Refresh> Remove status ailments. | |||||||
064 Aqua Breath+
|
★★★ | Mist Dragon | Blue | None | None | Attack | None |
| <Crystal Ability> CP: ***blue Deal 2 damage. <Recover> Restore 5 HP for each *blue in your CP gauge. | |||||||
| 065 Ice Bind |
★ | Mist Dragon | Blue | Defend | Defend | None | None |
| Deal 2 damage. <Freeze> Opponent takes double damage from (blue) next round. | |||||||
066 Ice Bind+
|
★★★ | Mist Dragon | Blue | Defend | Defend | None | None |
| Deal 2 damage. <CP Drain> Steal 2 of opponent's *blue and charge your CP gauge. | |||||||
067 No Mercy
|
★ | Bismarck | Blue | Defend | Defend | Defend | None |
| Deal 2 damage. <CP Crush> Destroy 2 of opponent's *green crystals. | |||||||
068 Engulf
|
★ | Bismarck | Blue | Defend | None | Attack | None |
| Deal 3 damage. <CP Drain> Steal 3 of opponent's *blue and charge your CP gauge. | |||||||
069 Engulf+
|
★★★ | Bismarck | Blue | None | None | Attack | None |
| Deal 3 damage. <CP Crush> Destroy all crystals of the most abundant color in opponent's CP gauge. | |||||||
070 Breach Blast
|
★ | Bismarck | Blue | Defend | None | Attack | None |
| <Crystal Ability> CP: *blue <Zone Boost> Deal 3 damage for each guard zone on opponent's card. | |||||||
071 Breach Blast+
|
★★★ | Bismarck | Blue | None | None | Attack | None |
| <Crystal Ability> CP: **blue *yellow <Zone Boost> Deal 5 damage for each guard zone on opponent's card. | |||||||
072 Maelstrom
|
★★★ | Bismarck | Blue | Defend | None | Attack | None |
| <Crystal Ability> CP: **blue Deal 2 damage for each *red in opponent's CP gauge. | |||||||
| 073 Shining Star |
★ | Carbuncle | Yellow | None | None | Defend | Defend |
| Deal 2 damage. <Silence> Opponent cannot use crystal abilities until the end of the next round. | |||||||
074 Quickstomp
|
★ | Carbuncle | Yellow | None | None | Defend | Attack |
| Deal 4 damage. <Haste> You will attack first next turn. | |||||||
| 075 Ruby Light |
★★ | Carbuncle | Yellow | None | Defend | Defend | Defend |
| <Crystal Ability> CP: **yellow Deal damage equal to the strength of opponent's card. | |||||||
| 076 Ruby Light+ |
★★★ | Carbuncle | Yellow | None | Defend | Defend | Defend |
| <Crystal Ability> CP: *red *green *blue ***yellow Deal damage equal to twice the strength of opponent's card. | |||||||
077 Holy Guard
|
★★ | Carbuncle | Yellow | None | None | None | Defend |
| <Recover> Restore 10 HP. | |||||||
078 Blessed Song
|
★★★ | Carbuncle | Yellow | None | None | Defend | Attack |
| Deal 2 damage. <CP Crush> Destroy all crystals of the most abundant color in opponent's CP gauge. | |||||||
079 Shock
|
★ | Ramuh | Yellow | None | None | Defend | Attack |
| <Crystal Ability> CP: **yellow Deal 3 damage for each *blue in opponent's CP gauge. | |||||||
080 Thundercloud
|
★★ | Ramuh | Yellow | None | None | Defend | Defend |
| Deal 4 damage. <Color Boost> Strength is doubled if opponent's card is (blue). | |||||||
| 081 EM Field |
★★ | Ramuh | Yellow | None | None | Defend | Defend |
| Deal 1 damage for each *blue in opponent's CP gauge. <Numb> Opponent takes double damage from (yellow) next round. | |||||||
082 EM Field+
|
★★★ | Ramuh | Yellow | None | None | Defend | Defend |
| Deal 1 damage. <CP Boost> All crystals in your CP gauge become *yellow. | |||||||
083 Judgment Bolt
|
★★★ | Ramuh | Yellow | None | None | Defend | Attack |
| <Crystal Ability> CP: **yellow Deal 6 damage. | |||||||
084 Judgment Bolt+
|
★★★ | Ramuh | Yellow | None | None | None | Attack |
| <Crystal Ability> CP: ***yellow Deal 9 damage. | |||||||
| 085 Megaphone |
★ | Cait Sith | Yellow | None | None | Defend | Attack |
| Deal 3 damage. <Protect> Damage received until the end of the next round is halved. | |||||||
086 Battle Trumpet
|
★ | Cait Sith | Yellow | None | None | Defend | Attack |
| Deal 3 damage. <Numb> Opponent takes double damage from (yellow) next round. | |||||||
087 Battle Trumpet+
|
★★★ | Cait Sith | Yellow | None | None | Defend | Attack |
| Deal 3 damage. <Color Boost> Strength is doubled if opponent's card is (gray). | |||||||
088 Cat Rain
|
★★ | Cait Sith | Yellow | None | None | Defend | Defend |
| Deal 3 damage. <CP Crush> Destroy all crystals of the most abundant color in opponent's CP gauge. | |||||||
089 Marvelous Cheer
|
★★ | Cait Sith | Yellow | None | None | Defend | Attack |
| <Crystal Ability> CP: *red *blue *yellow Deal 2 damage for each *red,*blue,*yellow in opponent's CP gauge. | |||||||
| 090 Marvelous Cheer+ |
★★★ | Cait Sith | Yellow | None | None | None | Attack |
| <Crystal Ability> CP: *red *green *blue *yellow Deal 2 damage for each *red,*green,*blue,*yellow in opponent's CP gauge. | |||||||
| 091 Fist |
★★ | Iron Giant | Yellow | Defend | None | None | Attack |
| <Crystal Ability> CP: *yellow Deal 4 damage. | |||||||
092 Tackle
|
★★ | Iron Giant | Yellow | Defend | None | Defend | Attack |
| <Crystal Ability> CP: *green **yellow Deal 5 damage. <Slow> Opponent will attack last next turn. | |||||||
093 Beam
|
★★ | Iron Giant | Yellow | None | None | None | Attack |
| <Crystal Ability> CP: **yellow Deal 5 damage. <Color Boost> Strength is doubled if opponent's card is (gray). | |||||||
094 Beam+
|
★★★ | Iron Giant | Yellow | None | None | None | Attack |
| <Crystal Ability> CP: ***yellow Deal 1 damage for each *red,*green,*blue in your CP gauge. | |||||||
| 095 Overhead Smash |
★★ | Iron Giant | Yellow | Defend | None | None | Attack |
| Deal 3 damage. <Rebound> If your HP is less than opponent's, strength is doubled. | |||||||
| 096 Overhead Smash+ |
★★★ | Iron Giant | Yellow | Defend | None | None | Attack |
| Deal 4 damage. <Rebound> If your HP is 5 or less, strength is doubled. | |||||||
097 Zantetsuken
|
★★ | Odin | Gray | Attack | None | None | Defend |
| <Crystal Ability> CP: *red **yellow Deal 3 damage for each *red in opponent's CP gauge. You receive 2 damage for each *blue in your CP gauge. | |||||||
098 Zantetsuken+
|
★★★ | Odin | Gray | None | Defend | Attack | None |
| <Crystal Ability> CP: *blue **yellow Deal 3 damage for each *blue in opponent's CP gauge. You receive 2 damage for each *green in your CP gauge. | |||||||
099 Gungnir
|
★ | Odin | Gray | None | None | None | Attack |
| <Zone Boost> Deal 3 damage for each guard zone on opponent's card. | |||||||
100 Gungnir+![]() JP: |
★★★ | Odin | Gray | None | Attack | None | None |
| Deal 3 damage. <CP Crush> Destroy all crystals of the most abundant color in opponent's CP gauge. | |||||||
101 Sleipnir
|
★★★ | Odin | Gray | Defend | None | None | None |
| Deal 7 damage. <Haste> You will attack first next turn. | |||||||
102 Dark Blade
|
★★★ | Odin | Gray | Attack | None | None | Defend |
| <Crystal Ability> CP: *red *green *yellow Deal damage equal to 1/2 of your remaining HP. | |||||||
103 Air Strike
|
★ | Bahamut | Gray | None | Attack | None | None |
| Deal 5 damage. | |||||||
104 Mega Flare
|
★ | Bahamut | Gray | Attack | None | None | None |
| Deal 5 damage. | |||||||
105 Mega Flare+
|
★★★ | Bahamut | Gray | None | None | None | Attack |
| Deal 5 damage. <Numb> Opponent takes double damage from (yellow) next round. | |||||||
106 Tera Flare
|
★★ | Bahamut | Gray | Defend | None | None | Attack |
| <Crystal Ability> CP: *red *yellow Deal 2 damage for each *red,*yellow in opponent's CP gauge. | |||||||
107 Tera Flare+
|
★★★ | Bahamut | Gray | None | None | None | Attack |
| <Crystal Ability> CP: *red **yellow Deal 3 damage for each *red,*yellow in opponent's CP gauge. | |||||||
108 Impulse
|
★ | Bahamut | Gray | None | Defend | Defend | None |
| Deal 3 damage. <Freeze> Opponent takes double damage from (blue) next round. | |||||||
| 109 Poison Cloud |
★ | Tonberry | Gray | None | Defend | None | Defend |
| <Crystal Ability> CP: *green Deal 3 damage. <Poison> Opponent takes double damage from (green) next round. | |||||||
110 Shadowbind
|
★★ | Tonberry | Gray | Defend | None | Attack | None |
| <Crystal Ability> CP: *blue Deal 5 damage. <Slow> Opponent will attack last next turn. | |||||||
111 Knife
|
★ | Tonberry | Gray | None | Attack | None | Defend |
| <Crystal Ability> CP: *red **green Deal damage equal to 1/2 of your remaining HP. | |||||||
112 Karma
|
★★ | Tonberry | Gray | Defend | None | Attack | None |
| <Rebound> If your HP is 7 or less, deal 7 damage. | |||||||
| 113 Karma+ |
★★★ | Tonberry | Gray | None | Attack | None | Defend |
| <Rebound> If your HP is 3 or less, deal 10 damage. | |||||||
114 Slap
|
★ | Goblin | Gray | Defend | Attack | None | None |
| Deal 2 damage. | |||||||
115 Slap+
|
★★★ | Goblin | Gray | None | Attack | None | None |
| Deal 5 damage. | |||||||
116 Rage
|
★ | Goblin | Gray | Defend | None | None | Defend |
| Deal 1 damage. | |||||||
117 Shout
|
★ | Goblin | Gray | None | Defend | Attack | None |
| Deal 2 damage. | |||||||
118 Meteor
|
★★★ | Goblin | Gray | Attack | None | Defend | None |
| <Crystal Ability> CP: ***red Deal 6 damage. <Burn> Opponent takes double damage from (red) next round. | |||||||
| 119 Fireball |
★★★ | Typhon | Red | Attack | None | None | None |
| Deal 2 damage for each ***red in your CP gauge. <Burn> Opponent takes double damage from (red) next round. | |||||||
120 Chow Time
|
★★★ | Typhon | Green | None | Attack | None | None |
| Deal 2 damage for each ***green in your CP gauge. <Poison> Opponent takes double damage from (green) next round. | |||||||
121 Snort
|
★★★ | Typhon | Blue | None | None | Attack | None |
| Deal 2 damage for each ***blue in your CP gauge. <Freeze> Opponent takes double damage from (blue) next round. | |||||||
122 Body Splash
|
★★★ | Typhon | Yellow | None | None | None | Attack |
| Deal 2 damage for each ***yellow in your CP gauge. <Numb> Opponent takes double damage from (yellow) next round. | |||||||
123 World Destroyer![]() [note 1] |
★★★ | Typhon | Gray | None | None | None | None |
124 Bitter End![]() [note 1] |
★★★ | Gilgamesh | Red | Attack | None | Defend | None |
125 Slice Thrice![]() [note 1] |
★★★ | Gilgamesh | Green | Defend | Attack | None | None |
126 Excalipoor![]() [note 1] |
★★★ | Gilgamesh | Blue | None | None | Attack | Defend |
127 Monarch Sword![]() [note 1] |
★★★ | Gilgamesh | Yellow | None | Defend | None | Attack |
128 Ultimate Illusion![]() [note 1] |
★★★ | Gilgamesh | Gray | Defend | Defend | None | Defend |
135 Wild Oats![]() [note 2] |
★★★ | Mandragora | Green | Defend | Attack | None | None |
PROMO Wave Cannon
|
Promo | Omega | Red | Defend | None | None | Attack |
| <Crystal Ability> CP: ****red **yellow Deal 10 damage. | |||||||
PROMO Ultima
|
Promo | Ultima Weapon | Gray | None | None | None | Attack |
| <Crystal Ability> CP: *red *green *blue **yellow Deal 2 damage for each *red,*green,*blue,*yellow in your CP gauge. | |||||||
PROMO Metamorphose
|
Promo | Ragnarok | Green | None | Attack | None | None |
| <Crystal Ability> CP: **green *blue **yellow Deal 3 damage. <Recover> Restore 10 HP. | |||||||
PROMO Atomic Ray
|
Promo | Shinryu | Blue | Attack | None | Defend | None |
| <Crystal Ability> CP: ***red **blue Deal 7 damage. <CP Crush> Destroy all of opponent's *red,*green,*blue,*yellow crystals. | |||||||
PROMO Chocobash
|
Promo | Chocobo | Yellow | None | Attack | None | Defend |
| <Crystal Ability> CP: **green **yellow Deal 2 damage for each crystal of the most abundant color in opponent's CP gauge. | |||||||
Annotations[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Final Fantasy Fables: Chocobo's Dungeon exclusive
- ↑ Chocobo to Mahou no Ehon: Majo to Shoujo to Go-nin no Yuusha exclusive




















































































