
Oh, shut up and help me remodel the Materia (Ever Crisis equipment) page!

There's no gettin' off this train we on 'till we reach the end of the line.
Materia is a type of equipment in Final Fantasy VII Ever Crisis.
Magic and command materia[]
Though not referred to as such within Ever Crisis, the main materia in the game resemble and function like magic materia and command materia. Each contains a single C. ability and can have up to four random stat increases, or "sub stats". When setting up a party, each member has three slots for equipping materia.
Synthesis[]
Synthesis is unlocked once the player completes Chapter 2 of the Final Fantasy VII story. The player can collect recipe books in order to create materia, and several are provided once the aforementioned requirement is met. It is also possible to unlock synthesis early by acquiring a recipe book from a different source. However, the "starter" recipes won't be received until the requisite story chapter is completed, even though the tutorial has the player use one of them.
Every combination of materia type and sigil requires a separate recipe. Crafting a new orb materia requires not only the recipe, but also materials and a small amount of gil depending on the type being created. When the process has started, a certain amount of real-world time must pass before it is completed, though this can be shortened with bookmarks.
The quality of the synthesized materia is chosen randomly. Its rarity can be between 1 and 5★, and it can have up to four sub stats. The results are not seen until the synthesis process is completed, but the amount of time it takes is an early clue. Each type of materia has an estimated time of completion, and materia that takes significantly longer than the standard time is likely to be higher quality. Players can also use catalyst items on the materia when starting the process to increase the chances of a higher rarity orb with better sub stats.
Enhancements and upgrades[]
A crafted materia will be at level 1, with fixed rarity and sub stats. Enhancing the materia increases its level, adds sub stats if any of the four slots are empty, and increases the value of existing sub stats. This can be done by either consuming other materia, or using materia boosters. The value of sub stats will not be increased unless all four slots are filled in, so it is beneficial to get a materia that is initially created with four sub stats. Its level is capped at 5.
Once a materia reaches max level, certain types can then be upgraded using synthesis materials. This changes it into a stronger materia, which upgrades the C. ability and increases the level cap to 10. They will still be level 5 and can receive enhancements again.
List of materia[]
| Materia | C. ability | Upgrade | Upgraded C. ability |
Available Sigils |
Synthesis | |||
|---|---|---|---|---|---|---|---|---|
| Time | Cost | Catalyst | Upgrade cost | |||||
Ruin
|
Ruin | Ruinra
|
Ruinra | ~50m. | 100 gil Void Ore x3 Magic Chip x3 |
Night | 3,000 gil Void Crystal x10 Magic Tumble x10 | |
Ruin Blow
|
Ruin Blow | Ruinra Blow
|
Ruinra Blow | ~50m. | 100 gil Void Ore x3 Physical Chip x3 |
Night | 3,000 gil Void Crystal x10 Physical Tumble x10 | |
Fire
|
Fire | Fira
|
Fira | ~150m. | 100 gil Flame Ore x5 Magic Chip x5 |
Dawn | 3,000 gil Flame Crystal x10 Magic Tumble x10 | |
Fire Blow
|
Fire Blow | Fira Blow
|
Fira Blow | ~150m. | 100 gil Flame Ore x5 Physical Chip x5 |
Dawn | 3,000 gil Flame Crystal x10 Physical Tumble x10 | |
Blizzard
|
Blizzard | Blizzara
|
Blizzara | ~150m. | 100 gil Frost Ore x5 Magic Chip x5 |
Night | 3,000 gil Frost Crystal x10 Magic Tumble x10 | |
Blizzard Blow
|
Blizzard Blow | Blizzara Blow
|
Blizzara Blow | ~150m. | 100 gil Frost Ore x5 Physical Chip x5 |
Night | 3,000 gil Frost Crystal x10 Physical Tumble x10 | |
Thunder
|
Thunder | Thundara
|
Thundara | ~150m. | 100 gil Blitz Ore x5 Magic Chip x5 |
Evening | 3,000 gil Blitz Crystal x10 Magic Tumble x10 | |
Thunder Blow
|
Thunder Blow | Thundara Blow
|
Thundara Blow | ~150m. | 100 gil Blitz Ore x5 Physical Chip x5 |
Evening | 3,000 gil Blitz Crystal x10 Physical Tumble x10 | |
Quake
|
Quake | Quakera
|
Quakera | ~306m. | 100 gil Geo Ore x5 Magic Chip x5 |
Dawn | 3,000 gil Geo Crystal x10 Magic Tumble x10 | |
Quake Blow
|
Quake Blow | Quakera Blow
|
Quakera Blow | ~306m. | 100 gil Geo Ore x5 Physical Chip x5 |
Dawn | 3,000 gil Geo Crystal x10 Physical Tumble x10 | |
Water
|
Water | Watera
|
Watera | ~306m. | 100 gil Water Ore x5 Magic Chip x5 |
Evening | 3,000 gil Water Crystal x10 Magic Tumble x10 | |
Water Blow
|
Water Blow | Watera Blow
|
Watera Blow | ~306m. | 100 gil Water Ore x5 Physical Chip x5 |
Evening | 3,000 gil Water Crystal x10 Physical Tumble x10 | |
Aero
|
Aero | Aerora
|
Aerora | ~306m. | 100 gil Wind Ore x5 Magic Chip x5 |
Day | 3,000 gil Wind Crystal x10 Magic Tumble x10 | |
Aero Blow
|
Aero Blow | Aerora Blow
|
Aerora Blow | ~306m. | 100 gil Wind Ore x5 Physical Chip x5 |
Day | 3,000 gil Wind Crystal x10 Physical Tumble x10 | |
Cure
|
Cure | Cura
|
Cura | ~640m. | 150 gil Flame Ore x3 Frost Ore x3 Blitz Ore x3 Magic Chip x5 |
Day | 3,000 gil Flame Crystal x4 Frost Crystal x4 Blitz Crystal x4 Magic Tumble x10 | |
Barrier
|
Barrier | ~150m. | 200 gil Geo Ore x5 Physical Chip x5 |
Evening | ||||
Manaward
|
Manaward | ~150m. | 200 gil Frost Ore x5 Magic Chip x5 |
Night | ||||
| Healing Esuna (Poison)
|
Healing Esuna (Poison) | ~640m. | 200 gil Water Ore x5 Magic Chip x5 |
Night | ||||
| Healing Esuna (Darkness)
|
Healing Esuna (Darkness) | ~640m. | 200 gil Flame Ore x5 Physical Chip x5 |
Day | ||||
| Healing Esuna (Silence)
|
Healing Esuna (Silence) | ~640m. | 200 gil Wind Ore x5 Magic Chip x5 |
Dawn | ||||
| Healing Esuna (Fatigue)
|
Healing Esuna (Fatigue) | ~640m. | 200 gil Void Ore x5 Physical Chip x5 |
Night | ||||
| Healing Esuna (Fog)
|
Healing Esuna (Fog) | ~640m. | 200 gil Void Ore x5 Magic Chip x5 |
Day | ||||
Bio
|
Bio | ~50m. | 100 gil Void Ore x5 Magic Chip x5 |
Evening | ||||
Debrave
|
Debrave | ~640m. | 200 gil Geo Crystal x2 Physical Tumble x2 |
Evening | ||||
Defaith
|
Defaith | ~640m. | 200 gil Frost Crystal x2 Magic Tumble x2 |
Night | ||||
Breach
|
Breach | ~50m. | 300 gil Blitz Ore x2 Water Ore x2 Physical Chip x4 |
Dawn | ||||
Mana Breach
|
Mana Breach | ~50m. | 300 gil Geo Ore x2 Wind Ore x2 Magic Chip x4 |
Day | ||||
Fire Breach
|
Fire Breach | ~150m. | 200 gil Flame Crystal x2 Void Crystal x1 Magic Tumble x1 |
Dawn | ||||
Ice Breach
|
Ice Breach | ~150m. | 200 gil Frost Crystal x2 Void Crystal x1 Magic Tumble x1 |
Night | ||||
Lightning Breach
|
Lightning Breach | ~150m. | 200 gil Blitz Crystal x2 Void Crystal x1 Magic Tumble x1 |
Evening | ||||
Water Breach
|
Water Breach | ~150m. | 200 gil Water Crystal x2 Void Crystal x1 Magic Tumble x1 |
Evening | ||||
Wind Breach
|
Wind Breach | ~150m. | 200 gil Wind Crystal x2 Void Crystal x1 Magic Tumble x1 |
Day | ||||
Earth Breach
|
Earth Breach | ~150m. | 200 gil Geo Crystal x2 Void Crystal x1 Magic Tumble x1 |
Dawn | ||||
Bravery
|
Bravery | ~640m. | 400 gil Wind Crystal x2 Physical Tumble x2 |
Dawn | ||||
Faith[note 2]
|
Faith | ~640m. | 400 gil Water Crystal x2 Magic Tumble x2 |
Day | ||||
Refined materia[]
Special materia is available during the event Materia Hunt. These are effectively the same as standard ones aside from having a different name. They are always 5★ and cannot be leveled up or upgraded. However, their power is equivalent to a level 10 materia despite being level 1.
There are also materia that come from this event which are identical to the refined materia, but have the same name and C. ability as normal materia.
| Materia | C. ability | Available Sigils |
|---|---|---|
Refined Fira
|
Refined Fira | |
Refined Fira Blow
|
Refined Fira Blow | |
Refined Blizzara
|
Refined Blizzara | |
Refined Blizzara Blow
|
Refined Blizzara Blow | |
Refined Thundara
|
Refined Thundara | |
Refined Thundara Blow
|
Refined Thundara Blow | |
Refined Quakera
|
Refined Quakera | |
Refined Quakera Blow
|
Refined Quakera Blow | |
Refined Watera
|
Refined Watera | |
Refined Watera Blow
|
Refined Watera Blow | |
Refined Aerora
|
Refined Aerora | |
Refined Aerora Blow
|
Refined Aerora Blow |
Support Materia[]

Rather than being independent equipment, Support Materia take the form of "support abilities". Each weapon has three fixed support materia attached. When equipped as a character's main weapon, the associated support abilities affect the character's three materia slots respectively.
Notes[]
- ↑ 1.0 1.1 This materia was added to the game on December 31st, 2025 as part of The Stallion of Good Fortune.
- ↑ 2.0 2.1 2.2 This materia was added to the game on January 28th, 2026 as part of Dirge of Cerberus -Final Fantasy VII- EC Edition: Arising Crisis.
- ↑ 3.0 3.1 3.2 3.3 This materia was only available during the 1st and 2nd Materia Hunt event.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 This materia was only available during the 2nd Materia Hunt event on February 18, 2026.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 This materia was only available during the 1st Materia Hunt event on December 17, 2025.





























































