Documentation for this module may be created at Module:FFXV Data/FoodStatuses/doc
return {
datafrom = "Patch 1.29",
keyfield = "name",
fields = {
name = {
datatype = "string",
title = "Name",
unique = true
},
jpn = {
datatype = "string",
title = "Japanese",
unique = true
},
rom = {
datatype = "string",
title = "Rōmaji",
unique = true
},
lit = {
datatype = "string",
title = "Lit.",
description = "Translation of the Japanese"
},
link = {
datatype = "string",
title = "Link",
description = "Link to the page covering the status/auto-ability in the series"
},
icon = {
datatype = "image",
title = "Icon",
},
effect = {
datatype = "string",
format = "longtext",
title = "Effect of status",
},
leveleffect = {
datatype = "string",
format = "longtext",
title = "Effect of level-specific status",
},
multiplier = {
datatype = "number",
title = "Increase per level"
},
desc = {
datatype = "string",
format = "quote",
title = "In-game description",
default = "Description in food menus"
},
icondesc = {
datatype = "string",
format = "quote",
title = "Icon description",
description = "Description in icons menu",
},
patchnotes = {
datatype = "string",
format = "longtext",
title = "Values in previous versions",
},
},
{
name = "Attack Boost",
link = "Strength+",
effect = "Strength +10 per level",
leveleffect = "Strength +%s",
multiplier = 10,
desc = "Increases attack by %s.",
icon = "Attack Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases attack."
}, {
name = "Magic Boost",
link = "Magic+",
effect = "Magic +10 per level",
leveleffect = "Magic +%s",
multiplier = 10,
desc = "Increases magic by %s.",
icon = "Magic Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases magic."
}, {
name = "Defense Boost",
link = "Defense+",
effect = "Vitality +10 per level",
leveleffect = "Vitality +%s",
multiplier = 10,
desc = "Increases defense by %s.",
icon = "Defense Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases physical defense."
}, {
name = "Spirit Boost",
link = "Spirit+",
effect = "Spirit +10 per level",
leveleffect = "Spirit +%s",
multiplier = 10,
desc = "Increases spirit by %s.",
icon = "Spirit Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases spirit."
}, {
name = "HP Boost",
link = "HP+",
effect = "Max HP +50 per level",
leveleffect = "Max HP +%s",
multiplier = 50,
desc = "Increases maximum HP by %s.",
icon = "HP Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases maximum HP."
}, {
name = "Regen Boost",
effect = "HP Recovery Rate +25% per level. Doesn't affect max HP recovery",
leveleffect = "HP Recovery Rate +%s%%",
multiplier = 25,
desc = "Accelerates HP recovery by %s%%.",
icon = "Regen Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases HP recovery rate.",
}, {
name = "EXP Boost",
effect = "EXP +10% per level",
leveleffect = "EXP +%s%%",
multiplier = 10,
desc = "Increases experience points earned by %s%%.",
icon = "EXP Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases experience points earned through combat.",
}, {
name = "Perception Boost",
effect = "Item drop rate +10% per level. Drop rate increase doesn't affect enemies that do not have a chance to drop nothing.",
leveleffect = "Item drop rate +%s%%.",
multiplier = 10,
desc = " Increases enemy item drop rate by %s%%.",
icon = "Perception Boost icon in FFXV.png",
icondesc = "Meal-based bonus that incfreases item drop rate.",
}, {
name = "Critical Boost",
effect = "Critical Rate +10% per level",
leveleffect = "Critical Rate +%s%%",
multiplier = 10,
desc = "Increases critical hit rate by %s%%.",--i'm pretty sure i saw one screenshot that had "increase" and another that had "increases". either it was patched or description is different for different foods
icon = "Critical Boost icon in FFXV.png",
icondesc = "Meal-based bonus that increases critical hit rate.",
patchnotes = "Called 'Sharp' in ''[[Final Fantasy XV Episode Duscae|Episode Duscae]]''."--not quite a patch note but whatever
}, {
name = "Flameproof",
effect = "Fire Resistance +10% per level",
leveleffect = "Fire Resistance +%s%%",
multiplier = 10,
desc = "Increase fire resistance by %s.",
icon = "Flameproof icon in FFXV.png",
icondesc = "Meal-based bonus that increases fire resistance",
},{
name = "Frostproof",
effect = "Ice Resistance +10% per level",
leveleffect = "Ice Resistance +%s%%",
multiplier = 10,
desc = "Increase ice resistance by %s.",
icon = "Frostproof icon in FFXV.png",
icondesc = "Meal-based bonus that increases ice resistance",
},{
name = "Stormproof",
effect = "Lightning Resistance +10% per level",
leveleffect = "Lightning Resistance +%s%%",
multiplier = 10,
desc = "Increase lightning resistance by %s.",
icon = "Stormproof icon in FFXV.png",
icondesc = "Meal-based bonus that increases lightning resistance",
}, {
name = "Poisonproof",
effect = "Immune to [[Final Fantasy XV statuses#Poison|Poison]]",
desc = "Prevents poison.",
icon = "Poisonproof icon in FFXV.png",
icondesc = "Meal-based bonus that prevents poison.",
}, {
name = "Toadproof",
effect = "Immune to [[Final Fantasy XV statuses#Toad|Toad]]",
desc = "Prevents toad.",
icon = "Toadproof icon in FFXV.png",
icondesc = "Meal-based bonus that prevents toad.",
}, {
name = "Death-Defying",
effect = "Immune to Instant Death",
desc = "Prevents instant death.",--various sites listed this without a description so i can't be sure this is it,
icon = "Death-Defying icon in FFXV.png",
icondesc = "Meal-based bonus that prevents instant death.",
}, {
name = "Resilient", --called Immune in the menu --
effect = "Immune to all status ailments besides Instant Death",
icon = "Immune icon in FFXV.png",
desc = "Prevents most status ailments.",
icondesc = "Meal-based bonus that provides protection most status ailments.",
}, {
name = "Resistant", --called Resistance Boost in the menu--
effect = "Immune to Fire, Ice, and Lightning elemental damage",
desc = "Nullifies fire, ice, and lightning attack.",
icon = "Resistance Boost icon in FFXV.png",
icondesc = "Meal-based bonus that mitigates fire, ice, and lightning attacks.",
}, {
name = "Fresh",
effect = "Strength +50, Magic +50, EXP +10%",
desc = "Boosts all stats and increases EXP earned by 10%.",
icon = "Fresh icon from FFXV.png",
icondesc = "Meal-based bonus that increases all stats.",
}, {
name = "Prime",
effect = "Strength +75%, Magic +75%, EXP +50%",
desc = "Greatly boosts all stats and increases EXP earned by 50%.",--not verified
icon = "Prime icon in FFXV.png",
icondesc = "Meal-based bonus that significantly increases all stats.",
}, {
name = "Braveheart",
effect = "Strength +500, Magic becomes 0",
desc = "Greatly increases strength, but reduces magic to 0.",
icon = "Braveheart icon in FFXV.png",
icondesc = "Meal-based bonus that significantly increases strength, but reduces magic to zero.",
}, {
name = "Magemaster",
effect = "Magic +500, Strength becomes 0",
desc = "Greatly increases magic, but reduces strength to 0.",
icon = "Magemaster icon in FFXV.png",
icondesc = "Meal-based bonus that significantly increases magic, but reduces strenght to zero.",
}, {
name = "Last Stand",
effect = "Max HP reduced to 10%, Strength and Magic +500",
desc = " Significantly increases strength and magic, but drastically reduces maximum HP.",
icon = "Last Stand icon in FFXV.png",
icondesc = "Meal-based bonus that significantly increases strength and magic, but drastically reduces maximum HP.",
}, {
name = "Clairvoyant",
effect = "Always land critical hits",
desc = "Guarantees critical hits.",
icon = "Clairvoyant icon in FFXV.png",
icondesc = "Meal-based bonus that renders every attack a critical hit.",
}, {
name = "Equalizer",
effect = "+2% damage per level for level difference between attacker and higher-level target",
desc = "Increases damage dealt based on the level difference between the party and enemies.",
icon = "Equalizer icon in FFXV.png",
icondesc = "Meal-based bonus that increases damage dealt based on the level difference between the party and enemies.",
}, {
name = "Endurance", --called Endurance Boost in the main menu
effect = "Sprinting does not reduce stamina",
desc = "Unlimited sprint.",
icon = "Endurance Boost icon in FFXV.png",
icondesc = "Meal-based bonus that enables unlimited sprinting.",
}, {
name = "Technician", --called Tech Boost in the menu--
effect = "For Noctis: +100% to tech bar fill rate; for allies: +100% tech levelling rate and always perform critical versions of techniques",
desc = "Accelerates the replenishment of the tech bar.",
icon = "Tech Boost icon in FFXV.png",
icondesc = "Meal-based bonus that accelerates replenishment of the tech bar.",
}, {
name = "Line Boost",
effect = "Fishing line HP Damage -5% per level",
leveleffect = "Fishing Line HP Damage Rate reduced by %s%%",
multiplier = 5,
desc = "Decreases damage to fishing line by %s%%.",
icon = "Line Boost icon in FFXV.png",
icondesc = "Meal-based bonus that reduces damage to fishing line.",
},{
name = "Chocobolster",
effect = "Chocobo Stamina Decrease Rate -5% per level",
leveleffect = "Chocobo's Stamina Depletion Rate reduced by %s%%",
multiplier = 5,
desc = "Decelerates chocobo stamina depletion rate by %s%%.",
icon = "Chocobolster icon in FFXV.png",
icondesc = "Meal-based bonus that decelerates chocobo stamina depletion rate.",
},
}