finalfantasy

Documentation for this module may be created at Module:FFXV Data/FoodStatuses/doc

return {
    datafrom = "Patch 1.29",
    keyfield = "name",
    fields = {
        name = {
            datatype = "string",
            title = "Name",
            unique = true
        },
        jpn = {
            datatype = "string",
            title = "Japanese",
            unique = true
        },
        rom = {
            datatype = "string",
            title = "Rōmaji",
            unique = true
        },
        lit = {
            datatype = "string",
            title = "Lit.",
            description = "Translation of the Japanese"
        },
        link = {
            datatype = "string",
            title = "Link",
            description = "Link to the page covering the status/auto-ability in the series"
        },
        icon = {
            datatype = "image",
            title = "Icon",
        },
        effect = {
            datatype = "string",
            format = "longtext",
            title = "Effect of status",
        },
        leveleffect = {
            datatype = "string",
            format = "longtext",
            title = "Effect of level-specific status",
        },
        multiplier = {
            datatype = "number",
            title = "Increase per level"    
        },
        desc = {
            datatype = "string",
            format = "quote",
            title = "In-game description",
            default = "Description in food menus"
        },
        icondesc = {
            datatype = "string",
            format = "quote",
            title = "Icon description",
            description = "Description in icons menu",
        },
        patchnotes = {
            datatype = "string",
            format = "longtext",
            title = "Values in previous versions",
        },
    },
    {
        name = "Attack Boost",
        link = "Strength+",
        effect = "Strength +10 per level",
        leveleffect = "Strength +%s",
        multiplier = 10,
        desc = "Increases attack by %s.",
        icon = "Attack Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases attack."
    }, {
        name = "Magic Boost",
        link = "Magic+",
        effect = "Magic +10 per level",
        leveleffect = "Magic +%s",
        multiplier = 10,
        desc = "Increases magic by %s.",
        icon = "Magic Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases magic."
    }, {
        name = "Defense Boost",
        link = "Defense+",
        effect = "Vitality +10 per level",
        leveleffect = "Vitality +%s",
        multiplier = 10,
        desc = "Increases defense by %s.",
        icon = "Defense Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases physical defense."
    }, {
        name = "Spirit Boost",
        link = "Spirit+",
        effect = "Spirit +10 per level",
        leveleffect = "Spirit +%s",
        multiplier = 10,
        desc = "Increases spirit by %s.",
        icon = "Spirit Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases spirit."
    }, {
        name = "HP Boost",
        link = "HP+",
        effect = "Max HP +50 per level",
        leveleffect = "Max HP +%s",
        multiplier = 50,
        desc = "Increases maximum HP by %s.",
        icon = "HP Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases maximum HP."
    }, {
        name = "Regen Boost",
        effect = "HP Recovery Rate +25% per level. Doesn't affect max HP recovery",
        leveleffect = "HP Recovery Rate +%s%%",
        multiplier = 25,
        desc = "Accelerates HP recovery by %s%%.",
        icon = "Regen Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases HP recovery rate.",
    }, {
        name = "EXP Boost",
        effect = "EXP +10% per level",
        leveleffect = "EXP +%s%%",
        multiplier = 10,
        desc = "Increases experience points earned by %s%%.",
        icon = "EXP Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases experience points earned through combat.",
    }, {
        name = "Perception Boost",
        effect = "Item drop rate +10% per level. Drop rate increase doesn't affect enemies that do not have a chance to drop nothing.",
        leveleffect = "Item drop rate +%s%%.",
        multiplier = 10,
        desc = " Increases enemy item drop rate by %s%%.",
        icon = "Perception Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that incfreases item drop rate.",
    }, {
        name = "Critical Boost",
        effect = "Critical Rate +10% per level",
        leveleffect = "Critical Rate +%s%%",
        multiplier = 10,
        desc = "Increases critical hit rate by %s%%.",--i'm pretty sure i saw one screenshot that had "increase" and another that had "increases". either it was patched or description is different for different foods
        icon = "Critical Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that increases critical hit rate.",
        patchnotes = "Called 'Sharp' in ''[[Final Fantasy XV Episode Duscae|Episode Duscae]]''."--not quite a patch note but whatever
    }, {
        name = "Flameproof",
        effect = "Fire Resistance +10% per level",
        leveleffect = "Fire Resistance +%s%%",
        multiplier = 10,
        desc = "Increase fire resistance by %s.",
        icon = "Flameproof icon in FFXV.png",
        icondesc = "Meal-based bonus that increases fire resistance",
    },{
        name = "Frostproof",
        effect = "Ice Resistance +10% per level",
        leveleffect = "Ice Resistance +%s%%",
        multiplier = 10,
        desc = "Increase ice resistance by %s.",
        icon = "Frostproof icon in FFXV.png",
        icondesc = "Meal-based bonus that increases ice resistance",
    },{
        name = "Stormproof",
        effect = "Lightning Resistance +10% per level",
        leveleffect = "Lightning Resistance +%s%%",
        multiplier = 10,
        desc = "Increase lightning resistance by %s.",
        icon = "Stormproof icon in FFXV.png",
        icondesc = "Meal-based bonus that increases lightning resistance",
    }, {
        name = "Poisonproof",
        effect = "Immune to [[Final Fantasy XV statuses#Poison|Poison]]",
        desc = "Prevents poison.",
        icon = "Poisonproof icon in FFXV.png",
        icondesc = "Meal-based bonus that prevents poison.",
    }, {
        name = "Toadproof",
        effect = "Immune to [[Final Fantasy XV statuses#Toad|Toad]]",
        desc = "Prevents toad.",
        icon = "Toadproof icon in FFXV.png",
        icondesc = "Meal-based bonus that prevents toad.",
    }, {
        name = "Death-Defying",
        effect = "Immune to Instant Death",
        desc = "Prevents instant death.",--various sites listed this without a description so i can't be sure this is it,
        icon = "Death-Defying icon in FFXV.png",
        icondesc = "Meal-based bonus that prevents instant death.",
    }, {
        name = "Resilient", --called Immune in the menu --
        effect = "Immune to all status ailments besides Instant Death",
        icon = "Immune icon in FFXV.png",
        desc = "Prevents most status ailments.",
        icondesc = "Meal-based bonus that provides protection most status ailments.",
    }, {
        name = "Resistant", --called Resistance Boost in the menu--
        effect = "Immune to Fire, Ice, and Lightning elemental damage",
        desc = "Nullifies fire, ice, and lightning attack.",
        icon = "Resistance Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that mitigates fire, ice, and lightning attacks.",
    }, {
        name = "Fresh",
        effect = "Strength +50, Magic +50, EXP +10%",
        desc = "Boosts all stats and increases EXP earned by 10%.",
        icon = "Fresh icon from FFXV.png",
        icondesc = "Meal-based bonus that increases all stats.",
    }, {
        name = "Prime",
        effect = "Strength +75%, Magic +75%, EXP +50%",
        desc = "Greatly boosts all stats and increases EXP earned by 50%.",--not verified
        icon = "Prime icon in FFXV.png",
        icondesc = "Meal-based bonus that significantly increases all stats.",
    }, {
        name = "Braveheart",
        effect = "Strength +500, Magic becomes 0",
        desc = "Greatly increases strength, but reduces magic to 0.",
        icon = "Braveheart icon in FFXV.png",
        icondesc = "Meal-based bonus that significantly increases strength, but reduces magic to zero.",
    }, {
        name = "Magemaster",
        effect = "Magic +500, Strength becomes 0",
        desc = "Greatly increases magic, but reduces strength to 0.",
        icon = "Magemaster icon in FFXV.png",
        icondesc = "Meal-based bonus that significantly increases magic, but reduces strenght to zero.",
    }, {
        name = "Last Stand",
        effect = "Max HP reduced to 10%, Strength and Magic +500",
        desc = " Significantly increases strength and magic, but drastically reduces maximum HP.",
        icon = "Last Stand icon in FFXV.png",
        icondesc = "Meal-based bonus that significantly increases strength and magic, but drastically reduces maximum HP.",
    }, {
        name = "Clairvoyant",
        effect = "Always land critical hits",
        desc = "Guarantees critical hits.",
        icon = "Clairvoyant icon in FFXV.png",
        icondesc = "Meal-based bonus that renders every attack a critical hit.",
    }, {
        name = "Equalizer",
        effect = "+2% damage per level for level difference between attacker and higher-level target",
        desc = "Increases damage dealt based on the level difference between the party and enemies.",
        icon = "Equalizer icon in FFXV.png",
        icondesc = "Meal-based bonus that increases damage dealt based on the level difference between the party and enemies.",
    }, {
        name = "Endurance", --called Endurance Boost in the main menu
        effect = "Sprinting does not reduce stamina",
        desc = "Unlimited sprint.",
        icon = "Endurance Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that enables unlimited sprinting.",
    }, {
        name = "Technician", --called Tech Boost in the menu--
        effect = "For Noctis: +100% to tech bar fill rate; for allies: +100% tech levelling rate and always perform critical versions of techniques",
        desc = "Accelerates the replenishment of the tech bar.",
        icon = "Tech Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that accelerates replenishment of the tech bar.",
    }, {
        name = "Line Boost",
        effect = "Fishing line HP Damage -5% per level",
        leveleffect = "Fishing Line HP Damage Rate reduced by %s%%",
        multiplier = 5,
        desc = "Decreases damage to fishing line by %s%%.",
        icon = "Line Boost icon in FFXV.png",
        icondesc = "Meal-based bonus that reduces damage to fishing line.",
    },{
        name = "Chocobolster",
        effect = "Chocobo Stamina Decrease Rate -5% per level",
        leveleffect = "Chocobo's Stamina Depletion Rate reduced by %s%%",
        multiplier = 5,
        desc = "Decelerates chocobo stamina depletion rate by %s%%.",
        icon = "Chocobolster icon in FFXV.png",
        icondesc = "Meal-based bonus that decelerates chocobo stamina depletion rate.",
    }, 
}