Heavy Physical is an ability type in Final Fantasy Record Keeper, and part of the Other category.
Mechanics
The Heavy Physical school centers on massively powerful attacks. The ability school centers on the "Heavy Charge" mechanic, where certain abilities grant the user a stack of the Heavy Charge status, and other abilities deal more hits and/or have higher power depending on the Heavy Charge stacks the user has, but expend all Heavy Charge stacks. The ability school also contains the only normal ability in the game that can break the damage cap. Heavy Physical abilities tend to be Earth or Dark-elemental.
List of Heavy Physical abilities
Rank 4
Users:
| Ability
|
Uses
|
Damage
|
Cast time
|
Power
|
Element(s)
|
Status(es)
|
Crafting
|
| Description
|
Heavy Charge
|
2 (+2)
|
Physical
|
1.65s
|
1.50
|
None
|
None
|
x5 x3 x3
|
| Deal physical damage to one enemy, and temporarily grant 1 rank of Heavy Charge to the user (up to rank 2).
|
Rank 5
Users:
| Ability
|
Uses
|
Damage
|
Cast time
|
Power
|
Element(s)
|
Status(es)
|
Crafting
|
| Description
|
Grand Charge
|
2 (+2)
|
Physical
|
1.65s
|
4x 0.55
|
Earth, Dark
|
None
|
x10 x6 x6
|
| Deal four physical earth and dark attacks to one enemy, and temporarily grant 1 rank of Heavy Charge to the user (up to rank 2).
|
Gigant Swing
|
2 (+2)
|
Physical
|
1.65s
|
3x 1.00 (0) 4x 1.00 (1) 8x 0.88 (2)
|
Earth
|
None
|
x10 x6 x6
|
Deal three, four, or eight physical earth attacks to one target, and remove Heavy Charge from the user. Number of attacks depends on the user's Heavy Charge rank. Deals 3/4/8 attacks depending on how many Heavy Charge stacks the user has. Power is 1.00 for 3 and 4 attacks, and 0.88 for 8 attacks
|
Blast Burn
|
2 (+2)
|
Physical
|
1.65s
|
1x 2.25 (0) 2x 1.50 (1) 6x 0.88 (2)
|
Earth
|
None
|
x10 x6 x6
|
Deal one, two, or six physical earth attacks to all targets, and remove Heavy Charge from the user. Number of attacks depends on the user's Heavy Charge rank. Deals 1/2/6 attacks depending on how many Heavy Charge stacks the user has. Power is 2.25 for 1 attack, 1.50 for 2 attacks, and 0.88 for 6 attacks
|
Evil Swing
|
2 (+2)
|
Physical
|
1.65s
|
3x 1.00 (0) 4x 1.00 (1) 8x 0.88 (2)
|
Dark
|
None
|
x10 x6 x6
|
Deal three, four, or eight physical dark attacks to one target, and remove Heavy Charge from the user. Number of attacks depends on the user's Heavy Charge rank. Deals 3/4/8 attacks depending on how many Heavy Charge stacks the user has. Power is 1.00 for 3 and 4 attacks, and 0.88 for 8 attacks
|
Dark Impact
|
2 (+2)
|
Physical
|
1.65s
|
1x 2.25 (0) 2x 1.50 (1) 6x 0.88 (2)
|
Dark
|
None
|
x10 x6 x6
|
Deal one, two, or six physical dark attacks to all targets, and remove Heavy Charge from the user. Number of attacks depends on the user's Heavy Charge rank. Deals 1/2/6 attacks depending on how many Heavy Charge stacks the user has. Power is 2.25 for 1 attack, 1.50 for 2 attacks, and 0.88 for 6 attacks
|
Stone Press
|
2 (+2)
|
Physical
|
1.65s
|
3.00 (0) 4.00 (1) 7.00 (2)
|
Earth
|
None
|
x10 x6 x6
|
Deal one massive earth damage to one target, and remove Heavy Charge from the user. Power depends on the user's Heavy Charge rank. Can break the damage cap. Power is 3.00, 4.00, or 7.00 depending on how many Heavy Charge stacks the user has
|
Wicked Press
|
2 (+2)
|
Physical
|
1.65s
|
3.00 (0) 4.00 (1) 7.00 (2)
|
Dark
|
None
|
x10 x6 x6
|
Deal one massive dark damage to one target, and remove Heavy Charge from the user. Power depends on the user's Heavy Charge rank. Can break the damage cap. Power is 3.00, 4.00, or 7.00 depending on how many Heavy Charge stacks the user has
|
Rank 6
Users:
| Ability
|
Uses
|
Damage
|
Cast time
|
Power
|
Element(s)
|
Status(es)
|
Crafting
|
| Description
|
Quake Swing
|
2 (+2)
|
Physical
|
1.65s
|
4x 1.00 (0) 5x 1.00 (1) 8x 0.88 (2)
|
Earth
|
None
|
x6 x10 x6
|
|
|
Darkness Swing
|
2 (+2)
|
Physical
|
1.65s
|
4x 1.00 (0) 5x 1.00 (1) 8x 0.88 (2)
|
Dark
|
None
|
x6 x10 x6
|
|
|